Friday, October 19, 2007

Prototype #1 - 1

I think, ability to devise something out of nothing is a miracle. Like a magic everyone can do. Though, it's not really "nothing", people around sometimes talk about your ideas in another context. And they would never think that some ordinary word they say thousand times a day may be a crucial component in your concept. What is the word you say thousand times a day? =)

I began the first prototype under impression of Dwarf Fortress game, and it shows =) One-screen 40x30 tiles, urban setting. Actors are placed, so it's time to enliven this small world.


By the way! What do you think a game is? I mean, why would you call one thing a game, and another to be a piece of a carrot?

..Rules! Any game requires at the very least rules to be a game, and they identify any game as a piece of art. Or a piece of junk =) Anyway, Rod Humble would explain it more clearly in his article "Game Rules as Art." And I strongly recommend you to look at his game "The Marriage" that is supposed to be a piece of art.

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