The work goes on as I've been developing level editor for Astralus. It's so cool that you can apply so much mathematics in games! My writing-book is full of some strange (sacral? =) geometry drawings, figures and numbers, so that sometimes when I overlook my writings I can't remember why on the earth I drew one or another thing =)
I looked through the next year's student entries for IGF festival and found an awesome noir adventure game "Fate By Numbers"! Just imagine a grim city that's set in the future with old cars flying around, prerendered black'n'white backgrounds with live actors playing and much much of blues! I experienced an hour of hurricane gameplay, but I made a mistake - I forced the game into the plot developing, so if you're going to try it - don't force it, just turn off the light, lock the door and play =)
Tuesday, November 27, 2007
Fate By Numbers
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